In January 1984, Games magazine challenged its readers to create a form of communication in which a positive statement can be changed to a negative one solely by changing its punctuation. As an example, contributing editor Gloria Rosenthal offered this love letter:
Dear John:
I want a man who knows what love is all about. You are generous, kind, thoughtful. People who are not like you admit to being useless and inferior. You have ruined me for other men. I yearn for you. I have no feelings whatsoever when we’re apart. I can forever be happy — will you let me be yours?
Harriet
How can Harriet tell John to get lost solely by repunctuating her letter?